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Three-dimensional virtual human in the military criminal investigation training system

机译:军事刑事调查培训系统的三维虚拟人

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To improve the fidelity of virtual human model, at the same time to ensure continuity of human movement and to reduce the size of the model impacting on system performance, combined with multiple software and algorithms to solve the conflict between the two. According to three-dimensional virtual human in the military criminal investigation training system, create geometric model in Poser, simplify under the premise of its fidelity, set DOF nodes in accordance with DI-Guy'S joint requirements, and build skeleton that the human model is handled as multi-body system. Deal with cracks while human movement, and ultimately a variety of the characters and their animation in the system are completed. The instance shows that: The model created in Poser can still maintain a better fidelity after simplification, build skeleton and debug human movement in DI-Guy, the approach overlapping can be used to solve model cracks. This method can largely improve the fidelity of character models and reduces the size of the model, thus improving the coherence of human movement and system operating performance.
机译:为了提高虚拟人体模型的保真度,同时确保人类运动的连续性,并减少模型对系统性能的影响,结合多个软件和算法来解决两者之间的冲突。根据三维虚拟人在军事刑事调查培训系统中,在POSER中创建几何模型,在其保真度的前提下简化,根据Di-Guy的联合要求设置DOF节点,并建立人类模型的骨架作为多体系。完成裂缝,虽然人类运动,并最终完成了各种各样的人物及其在系统中的动画。实例显示:在Poser中创建的模型仍然可以在偶像,在Di-Guy中进行简化,构建骨架和调试人类运动,可以使用求解模型裂缝。这种方法可以大大提高性格模型的保真度并减少了模型的大小,从而提高了人类运动的一致性和系统操作性能。

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