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Integration and Conversion of 3D Models from 3DS to OpenFlight

机译:3D模型从3DS到OpenFlight的集成和转换

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OpenFlight is one of the standard formats in Virtual Reality applications. But it only provides crude 3D modeling. Therefore most of the users prefer to build up 3D models in 3DS Max software, while the models created in 3DS MAX could not be used directly in a virtual reality environment. This paper proposed a solution for format conversion between 3DS Max and OpenFlight. Among others it focused on combining triangle meshes in 3DS format into entire faces. A program followed the method proved its availability. The application of this program in a transportation safety education system showed that it has good effects.
机译:OpenFlight是虚拟现实应用程序中的标准格式之一。但它只提供了原油3D建模。因此,大多数用户都喜欢在3ds Max软件中建立3D模型,而在3DS Max中创建的模型无法直接在虚拟现实环境中使用。本文提出了一个解决方案,用于在3ds Max和OpenFlight之间进行格式转换。其中它集中在3ds格式中将三角形网格组合成整个面。该方法遵循的程序证明了其可用性。该计划在运输安全教育系统中的应用表明它具有良好的效果。

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