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A New Virtual View Rendering Method based on Depth Map for 3DTV

机译:基于3DTV的深度映射的新虚拟视图渲染方法

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Virtual view rendering is one of the key technologies to realize Three-Dimensional Television (3DTV) system, but which still exists, such as false contour, holes and other issues. In this paper, these problems are been effective solved. First, we use the connection of pixel coordinate warping between reference image and virtual image in the rendering process, to make quick decision on the position of hole region and its edge and then utilize the way of outward expanding the edge of holes to cover residual or warping error pixels; then eliminate false contour by image synthesis with the left and right view images from rendering based on the location of holes; finally, we use mean filter and the image restoration method of total variation model to fill holes. The experimental results show that the proposed method improves the quality of virtual view images from rendering.
机译:虚拟视图渲染是实现三维电视(3DTV)系统的关键技术之一,但仍然存在,例如假轮廓,漏洞和其他问题。在本文中,这些问题得到了有效的解决。首先,我们在渲染过程中使用参考图像和虚拟图像之间的像素坐标翘曲的连接,以便在孔区域的位置及其边缘进行快速决定,然后利用向外扩展孔的边缘以覆盖残余或翘曲错误像素;然后通过基于孔的位置的渲染,通过图像合成消除假轮廓,从渲染的渲染;最后,我们使用平均滤波器和总变化模型的图像恢复方法来填充孔。实验结果表明,该方法提高了从渲染中的虚拟视图图像的质量。

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