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Using Physical Context in a Mobile Social Networking Application for Improving Friend Recommendations

机译:在移动社交网络应用中使用物理上下文,以改善朋友的建议

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In online social networks such as Face book, people receive friend recommendations that are based usually on common friends or similar profile such as having the same interest or coming from the same company. However, people receive friend spam in which they do not know why they should add this friend. If we can record the physical context then we can determine how you met that person, and use that for recommending that person to you. In this paper, we create a friend recommendation system using proximity encounters and meetings as physical context called Encounter Meet. We conduct a user study to examine whether physical context-based friend recommendations is better than common friends. Results show that on average, the Encounter Meet algorithm recommended more friends to participants that they added and more recommendations were ranked as good, compared with the common friend algorithm. The results can be used to help design context-aware recommendations in physical environments.
机译:在脸书等在线社交网络中,人们会收到通常基于共同朋友或类似概况的朋友建议,例如具有相同的兴趣或来自同一公司。然而,人们收到朋友垃圾邮件,他们不知道为什么他们应该添加这位朋友。如果我们可以录制物理上下文,那么我们可以确定您如何遇到该人,并用于将该人推荐给您。在本文中,我们使用邻近遭遇和会议创建一个朋友推荐系统,作为称为ercounter相遇的物理上下文。我们开展用户学习,以检查基于物理上下文的朋友建议是否比共同朋友更好。结果表明,平均而言,与共同的朋友算法相比,遭遇相遇算法推荐给参与者的参与者,并将更多的建议排名为良好。结果可用于帮助在物理环境中设计背景感知的建议。

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