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Information Disclosing and Cooperation in Public Goods Game with Punishment An Experimental Study

机译:惩罚公共产品游戏的信息披露与合作实验研究

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The results of a number of laboratory experiments indicate that costly punishment can uphold cooperation in public goods game. However, studies also suggest that high cooperation does not necessarily imply high earning in experiments with punishment. In this paper, we investigate the impacts of information disclosing on cooperation and then welfare when punishment is available. We report an experiment in which different kinds of information disclosing mechanisms are introduced into the standard public goods game. In one treatment, players' identities are revealed along with their historical contribution information to allow them to built up a system of reputation, while in another treatment, players' historical decisions on both contribution and punishment are revealed along with their identities to permit them an opportunity to revenge. Results show that, contributions and overall earnings are marginally significantly improved when only identities is revealed with their contribution information. However, the results change to significant when both information on contribution and punishment as well as players' identities are available. These results imply that information disclosing helps to promote cooperation and thus wealfare.
机译:许多实验室实验的结果表明,昂贵的惩罚可以努力在公共产品游戏中努力。然而,研究还表明,高合作并不一定意味着在惩罚中的实验中的高收入。在本文中,我们调查披露在合作中披露的信息的影响,然后在惩罚时福利。我们报告了一个实验,其中将不同类型的信息披露机制引入标准的公共产品游戏中。在一次治疗中,玩家的身份随着他们的历史贡献信息,让他们建立一个声誉的系统,而在另一个治疗中,球员对两种贡献和惩罚的历史决定都被揭示了他们的身份,以允许他们的身份报复的机会。结果表明,只有在其贡献信息揭示身份时,贡献和整体收益略微改善。但是,当有关于贡献和惩罚的信息以及球员的身份都有贡献和惩罚以及球员的身份时,结果变为重大。这些结果意味着信息披露有助于促进合作,从而有效。

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