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The Computation of Self in Everyday Life: A Dramaturgical Approach for Socially Competent Agents

机译:日常生活中的自我计算:社会主管代理商的戏剧性方法

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In order to participate in storyworlds with rich social interaction, autonomous characters must be able to participate in social games. A social game is a multicharacter social interaction whose function is to modify the social state existing within and across the participants, possibly concurrently accomplishing a functional (nonsocial) state change. In this paper we present an autonomous character architecture that integrates high-level goal formation and goal refinement in the context of playing social games. Additionally, we present preliminary work on an ontology for describing social games as well as a social-game-centric ontology for character personality. Both the architecture and ontology are informed by theoretical work in sociology and social psychology.
机译:为了参与具有丰富的社交互动的Storyworlds,自治人物必须能够参加社交游戏。社交游戏是一个兼职的社交互动,其功能是修改与参与者内部和跨越参与者的社交状态,可能同时实现功能(非社会)状态改变。在本文中,我们提出了一种自主性状架构,可以在演奏社交游戏的背景下整合高级目标形成和目标细化。此外,我们展示了对描述社交游戏的本体论的初步工作,以及人格个性的社交游戏本体论。通过社会学和社会心理学的理论工作得到了解建筑和本体。

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