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A Game Theory Based Risk and Impact Analysis Method for Intrusion Defense Systems

机译:基于博弈论的入侵防御系统风险与影响分析方法

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An enormous amount of functions in our everyday life became dependent on computer networks. Network attacks become more sophisticated and perplexing. Defending against multi-stage attacks is a challenging process in Intrusion Defense Systems (IDS) due to their complexity. This paper presents a game theory method to analyze the risk and impact of multistage attacks in IDS. In this method, the interactions between the attacker and the administrator are modeled as a non-cooperative zero-sum multi-stage game and it is modeled as a min-max game tree where the attacker is the leader and the administrator is the follower. Alternating the actions between the administrator and the attacker forms the game tree, each of them will be allowed to play a single action at any given time. In this work, a new multi-stage attacker defender (MAD) algorithm is developed to help the administrator in defending against multi-stage attacks. The believes of the attacker and the administrator are updated based on the analysis of the life-cycle for the multi-stage attacks to reduce the horizon effect.
机译:我们日常生活中的巨大功能取决于计算机网络。网络攻击变得更复杂和令人困惑。由于其复杂性,防止多阶段攻击措施是入侵防御系统(IDS)的具有挑战性的过程。本文介绍了博弈论方法,分析了IDS中多级攻击的风险和影响。在此方法中,攻击者和管理员之间的交互被建模为非协同零和多级游戏,它被建模为MIN-MAX游戏树,其中攻击者是领导者,管理员是追随者。交替管理员和攻击者之间的操作形成游戏树,将允许每个每个在任何给定时间播放单个动作。在这项工作中,开发了一种新的多阶段攻击者防御者(MAD)算法,以帮助管理员捍卫多级攻击。基于对多级攻击的生命周期的分析来更新攻击者和管理员的相信,以减少地平线效应。

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