首页> 外文会议>International Conference on Computer Technology and Development >A study on personality identification using game based theory
【24h】

A study on personality identification using game based theory

机译:基于游戏理论的个性识别研究

获取原文

摘要

Game Based Personality Profiling Application had been develop as an application to solve the problems faced by a counselor in capturing and determine personality. There are many types of personality model and theory such as Jung's Sixteen personality, Myers Briggs Types Indicators (MBTI), 5 Big factors, and Kathrine Benziger's Personality. This application uses MBTI based concept as a guideline to capture sixteen types of personality. The game genre is puzzle game, and it was developed using Netbeans tools and object-oriented technique. The client or the player will be tested by four mini games in this application so that the game Artifact Intelligent (AI) will capture the personality of the player. The system was tested using 50 samples which were chosen randomly and 77.5% of the results are based on engineering student. The result obtain was compared with the personality psychometric test paper based.
机译:基于游戏的个性分析应用程序已成为解决顾问在捕获和确定个性方面面临的问题的申请。有许多类型的个性模型和理论,如jung的十六个个性,迈尔斯布里格斯类型指标(MBTI),5个大因素,以及Kathrine Benziger的个性。此应用程序使用基于MBTI的概念作为捕获十六种人格的指导。游戏类型是益智游戏,它是使用NetBeans工具和面向对象技术开发的。客户或播放器将在本申请中由四个迷你游戏测试,以便游戏工件智能(AI)将捕捉播放器的个性。使用50个样品进行测试,随机选择,77.5%的结果基于工程学生。结果获得了基于人格心理测量试验纸的比较。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号