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The Design and Development of Fire Edutainment Software and its Application Research

机译:火养护软件的设计与开发及其应用研究

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During fire education, because of the particularity of the fire scene, learners are difficult to truly grasp and apply the relevant knowledge. This study which selecting the fire of knowledge as the main content, and making the teenagers as the target public, use of game engine to develop game-based educational software. It is difficult to present the fire scene in real life. But the technology of 3D and simulation can reproduce the scene possible, making the exposure to fire-fighting visually. The learners can better grasp the fire-fighting skills in a more real scene. Game-based learning software saves costs and points out the direction of future educational software. The software has been small-scale trials carried out among young people to verify the balance of teaching and entertaining in the game-based learning software.
机译:在火灾教育期间,由于火灾现场的特殊性,学习者难以真正掌握并应用相关知识。这项研究选择知识之火作为主要内容,使青少年作为目标公众,使用游戏引擎开发基于游戏的教育软件。很难在现实生活中展示火灾场景。但是,3D和仿真技术可以再现现场,可以在视觉上接触消防。学习者可以更好地把握在更真实的场景中的消防技能。基于游戏的学习软件可以节省成本并指出未来教育​​软件的方向。该软件一直是年轻人进行的小规模试验,以验证基于比赛的学习软件中的教学和娱乐的平衡。

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