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'UNREALART'. A NEW MEDIUM FOR ARTISTIC EXPRESSION USING A COMMERCIAL GAME ENGINE: GALLERIES AND INSTALLATIONS

机译:'不真实'。使用商业游戏引擎的艺术表达式新媒体:画廊和装置

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In this paper, we explore the use of a commercial computer game-engine "Unreal Tournament 2004" (UT2004) to produce "Immersive Environments" (IEs) which provide the digital artist with a new mode of expression, to engage with the viewing public as individuals or in collaboration. We explore two modalities of Art, the 'gallery' and the 'installation'. Through a reflection on various twentieth-century abstract artists, we indicate how this technology may be engaged to more fully realize their philosophies and projects. Finally, we suggest how this technology may lead to new forms of artistic expression in our contemporary digital world.
机译:在本文中,我们探讨了商业计算机游戏发动机“2004年”(UT2004)的使用来生产“沉浸式环境”(IES),这些艺术家以一种新的表达方式提供与观看公众一起参与作为个人或合作。我们探索了两个艺术模式,“画廊”和“安装”。通过对各种二十世纪的抽象艺术家的反思,我们表明这项技术如何从事更充分实现其哲学和项目。最后,我们建议这项技术如何导致我们当代数字世界中的新形式的艺术表达。

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