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Exploratory Assessment of Performance of Innovations in the Evolving Personal Computer Industry

机译:不断发展的个人计算机产业中创新绩效的探索性评估

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This paper studies the evolution of the PC (personal computer) technological system by focusing on the divide between the progressive system member, at the system's performance frontier, and one which is trailing behind this advancing line and hindering potential growth, referred to as the reverse salient. We develop a performance-gap measure of reverse salience and apply it in an empirical study considering the delivery of overall computational performance of the PC system with respect to game play. Furthermore, we explore the relationship between the performance of innovated products and the magnitude of reverse salience. Our results show that the technological performance of the PC game sub-system trails that of the CPU (central processing unit) sub-system at any point in time, between 1996 and 2006, inclusively. The temporal behavior of reverse salience demonstrates a gradually decreasing trend in recent years, suggesting a diminishing technological disparity between the sub-systems. Our paper additionally shows that the magnitudes of technological disparity between co-evolving components do not correspond to product performances.
机译:本文研究了PC(个人计算机)技术系统的演变,专注于逐步系统成员之间的划分,在系统的性能前沿以及在这种推进线路后面落后的潜在增长,称为反向突出。我们在考虑到PC系统的整体计算性能的实证研究中,在实证研究中开发了逆转突出性的性能缺口措施,并在对PC系统的整体计算性能相对于游戏播放进行了应用。此外,我们探讨了创新产品性能与反向显着性的幅度之间的关系。我们的研究结果表明,PC游戏子系统的技术性能在1996年和2006年间的任何时间点,包括在内的任何时间点,包括在内。近年来,逆转振荡的时间行为表明了逐步降低的趋势,表明子系统之间的技术差异减少。我们的论文另外表明,共同不断组件之间的技术差异的大小不对应于产品性能。

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