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Handset Beamforming Synthesis Using PSO for 4G MobileCommunication Systems

机译:手机波束成形合成使用PSO进行4G动员动员系统

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In this paper we investigate the integration of monopole-antenna arrays into handheld devices in the 5.0-GHz band and study their capability for beamforming synthesis. Two different antenna array configurations integrated into the handset are considered. The first geometry is a 4-element linear array, but due to its inability to maximize the electric field in a broadside direction and simultaneously minimize in the opposite direction, it has limited applications. The second geometry consists of a 5-element array; four elements located at handset corners and the fifth-element located at the center. The particle swarm optimization (PSO) algorithm is used to optimize the complex excitations of the adaptive arrays elements in a mutual coupling environment for beamforming synthesis. All numerical simulations are performed using the FEKO Suite 5.3 software. To verify the validity of numerical simulations we first perform two validation tests (one-element monopole on a handset) and compare their results with published simulated and measurement results.
机译:在本文中,我们调查了Monopole-天线阵列在5.0-GHz频段中的手持设备中的集成,并研究了它们的波束成形合成能力。考虑两种不同的天线阵列配置集成在手机中。第一几何形状是4元件线性阵列,而是由于其无法最大化宽边方向上的电场并在相反方向上同时最小化,因此应用有限。第二几何形状由5元件阵列组成;位于手机角落的四个元素和位于中心的第五元素。粒子群优化(PSO)算法用于优化在相互耦合环境中的自适应阵列元件的复杂激励,以进行波束成形合成。所有数值模拟都是使用Feko Suite 5.3软件进行的。为了验证数值模拟的有效性,我们首先执行两个验证测试(手机上的一个元素单极),并将其结果与已发布的模拟和测量结果进行比较。

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