首页> 外文会议>International Fuzzy Logic and Intelligent Technologies in Nuclear Science Conference >STRATEGIC BEHAVIOUR, RATIONALITY AND BARGAINING POWER IN TWO-STAGE GAMES WITH ARTIFICIAL SOCIALLY INSPIRED AGENTS
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STRATEGIC BEHAVIOUR, RATIONALITY AND BARGAINING POWER IN TWO-STAGE GAMES WITH ARTIFICIAL SOCIALLY INSPIRED AGENTS

机译:两阶段游戏中的战略行为,合理性和谈判权力,人工社会启发代理商

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In this paper we demonstrate that artificial socially inspired agents play strategically a two-stage game, with asymmetric information, and replicate results obtained from experimental sessions with humans. The game is inspired in a negotiation supplier-client in two stages where there is not a priori bargaining power. Both sides can play strategically to get bargaining power and so get extra rewards from the expected payoff when trading on a good of low/high quality. Artificial agents are endowed with cognitive inspired mechanisms that evaluate the opponent's decisions to guess the opponent's social behavior: normative, altruist, cooperative or perverse. Each artificial player can not modify their assigned behavior in the game, but emotions lead their motivations to choose the fast and frugal heuristics that humans used in the experimental sessions, according to their own descriptions.
机译:在本文中,我们展示了人工社会启发的代理在战略上发挥了两级游戏,其具有不对称的信息,并从与人类的实验期间获得的复制结果。游戏在两个阶段的谈判供应商 - 客户中受到启发,其中没有先验的讨价还价权。双方都可以战略性地发挥讨价还价的权力,因此在交易低/高质量的交易时,从预期的收益获得额外的奖励。人工代理商赋予认知启发机制,评估对手的决定,以猜测对手的社会行为:规范,利他主义,合作或不断的。每个人工播放器无法在游戏中修改其指定的行为,但是情绪导致他们的动机根据自己的描述根据实验会话中使用的快速和节俭启发式。

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