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Three-Dimensional Reconstruction System based on a Segmentation Algorithms and a Modified Fourier Transform Profilometry

机译:基于分割算法的三维重建系统和修改的傅里叶变换轮廓测量

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In this work, a modified Fourier Transform Profilometry method, together with the region post-processing (where the object to digitize is located) is used as a 3D reconstruction system for solid objects. By projecting a sinusoidal fringe pattern with a known spatial frequency on the object, a vision system is capable of infer the object's depth information. First, the fringe pattern is projected on a reference plane, later the object to digitize is placed in front of the reference plane and the same fringe pattern is projected. Both images, the reference and the object, are acquired and the proposed method is applied. One of the main difficulties is the high frequency content in the unwrapping process, and this effect can be minimized by knowing the spatial frequency and its multiples. It can be observed that the fringe pattern is distorted due to the object's irregular shape in comparison with the reference plane. At this time, the modified Fourier Transform Profilometry Method (FTP) is applied where the resulting phase difference of the acquired and processed images has the information of the object's depth. To improve the results, the object's contour is taken into account to process only the object area and avoid the errors produced by shadows. Some tests with computer generated and real objects with different geometries are carried out to verify the proposed methodology, considering the factors that mostly affect the method.
机译:在这项工作中,修改后的傅立叶变换性轮廓测量方法与区域后处理(将对象定位的区域)一起用作固体物体的3D重建系统。通过在物体上突出具有已知空间频率的正弦条纹图案,视觉系统能够推断对象的深度信息。首先,将边缘图案投影在参考平面上,以后将对象放置在参考平面的前面,并且投射相同的条纹图案。获取图像,参考和对象,并应用所提出的方法。主要困难之一是展开过程中的高频内容,并且通过了解空间频率及其倍数,可以最小化这种效果。可以观察到,与参考平面相比,由于物体的不规则形状,条纹图案变形。此时,施加修改的傅里叶变换轮廓方法(FTP),其中所获取的和处理的图像的结果相位差具有对象深度的信息。为了改进结果,考虑到对象的轮廓以仅处理对象区域并避免阴影产生的错误。考虑主要影响该方法的因素,对具有不同几何形状的计算机生成和具有不同几何形状的实体的测试,以验证提出的方法。

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