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Patterns in Task-Based Modeling of User Interfaces

机译:基于任务的用户界面建模模式

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摘要

The development of user interfaces is influenced by various challenges in recent years. These are foremost caused by increasing complexity of the underlying applications and the use of these applications on different devices, by different user types and in changing environments. Model-based user interface development approaches have been shown to be suitable to face these challenges. However, creating, transforming and linking the various included models are complex tasks. Employing patterns can avoid these disadvantages and provide an advanced concept of reuse. In this paper a general framework is introduced that describes how model-based approaches can be extended with patterns. The implementation of the framework is exemplarily shown in order to derive a concrete pattern-driven model-based approach for user interface development. A case study is used to illustrate the derived approach.
机译:近年来,用户界面的发展受到各种挑战的影响。这些是通过提高底层应用程序的复杂性以及在不同的设备上使用不同的用户类型和改变环境来引起这些应用程序的复杂性引起的。基于模型的用户界面开发方法已被证明适合面对这些挑战。但是,创建,转换和链接各种包含的模型是复杂的任务。采用模式可以避免这些缺点并提供先进的重用概念。在本文中,介绍了一般框架,其描述了如何使用模式扩展模型的方法。示例性地示出了框架的实现,以推导出用于用户界面开发的基于具体模式驱动的模型方法。案例研究用于说明所衍生的方法。

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