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Using Expressive and Talkative Virtual Characters in Social Anxiety Disorder Treatment

机译:在社交焦虑症治疗中使用表现力和谈论虚拟性状

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Social Anxiety affects a significant number of people, limiting their personal and social life. We describe an interactive Virtual Reality approach to the exposure therapy for social anxiety, resorting to virtual characters that exhibit combinations of facial and body expressions controllable in real-time by the therapist. The application described in this paper updates and significantly improves a former version: ameliorating the graphical quality of the virtual characters and providing them with the ability of articulating a set of sentences. The application executes in ordinary computers and it is easily used in counselling and research contexts. Although we have only resorted to free or very low cost 3D models of virtual humans, we adopted strategies to obtain an adequate final quality that we were able to validate with a significant number of observers. Moreover, a set of therapists tested the application and gave positive feedback about its potential effectiveness in Virtual Reality Exposure Therapy.
机译:社交焦虑影响了大量的人,限制了他们的个人和社会生活。我们描述了一种互动虚拟现实方法,用于社交焦虑的暴露治疗,诉诸治疗师实时可控制的面部和身体表达组合的虚拟角色。本文中描述的应用程序更新并显着提高了前一个版本:改善虚拟字符的图形质量,并为它们提供阐明一组句子的能力。应用程序在普通计算机中执行,并且很容易用于咨询和研究环境。虽然我们只采取了自由或非常低的虚拟人类模型,但我们采用了策略来获得足够的最终品质,以便我们能够验证大量观察员。此外,一组治疗师测试了应用,并对其在虚拟现实暴露治疗中的潜在有效性进行了阳性反馈。

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