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Performance of Energy Efficient Game Theoretical-based Power Control Algorithm in a Discrete Power Environment

机译:基于节能游戏理论基功率控制算法在离散电源环境中的性能

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Transmitter power control is an essential tool for managing the interference in a system constituted by a set of communications nodes. In the absence of a central controller, the decentralized power control is of special interest and may be characterized as a competition among the communication nodes. This indicates the adequacy of the application of noncooperative game theory concepts to the problem. The continuous domain for transmit power is usually assumed, although, in practice, digitally power controlled systems work with discrete power levels. In this work we evaluate the performance of a distributed power control algorithm which is derived from the formulation of the power control problem as a static multi-stage nonzero-sum noncooperative game. Continuous and discrete domains for transmit power are considered.
机译:变送器功率控制是用于管理由一组通信节点构成的系统中的干扰的重要工具。在没有中央控制器的情况下,分散的功率控制具有特殊兴趣,并且可以作为通信节点之间的竞争。这表明了非支持博弈论概念在问题的应用的充分性。通常假设用于发射功率的连续域,尽管在实践中,数字功率控制系统与离散功率水平一起工作。在这项工作中,我们评估分布式功率控制算法的性能,该算法源于功率控制问题的配方,作为静态多级非零 - 总和非转换游戏。考虑用于传输功率的连续和离散域。

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