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Simulation of Glint Reflectance and Determination of Surface Roughness of Turbid Coastal and Inland Aquatic Waters

机译:闪亮反射率模拟浑浊沿海和内陆水产水中表面粗糙度的测定

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Satellite remote sensing under glint conditions remains a challenging problem. Current glint correction algorithms rely on a crude estimation of the glint radiance. Measurements of complete sets of the bidirectional reflectance distribution function (BRDF) were obtained from the NASA Cloud Absorption Radiometer (CAR) deployed on an aircraft. We use an optimized version of the Discrete-Ordinate (DISORT3) Radiative Transfer Model (RTM) with a pseudo two-dimensional BRDF to simulate ocean glint reflectances measured at a near IR wavelength. The RTM was used for the first time to successfully reproduce the measurements by matching model outputs with observations. In addition, the RTM simulations were used to retrieve sea surface roughness and other parameters through a nonlinear Levenberg-Marquardt regression method.
机译:闪烁条件下的卫星遥感仍然是一个具有挑战性的问题。目前的闪烁校正算法依赖于闪耀辐射的粗略估计。从部署在飞机上部署的美国宇航局云吸收辐射计(汽车)获得了一套双向反射分布函数(BRDF)的测量。我们使用具有伪二维BRDF的离散纵坐标(DISORT3)辐射传输模型(RTM)的优化版本,以模拟在近红外波长下测量的海洋闪光反射。 RTM首次使用以通过将模型输出与观察结果匹配来成功再现测量。此外,RTM模拟用于通过非线性Levenberg-Marquardt回归方法检索海面粗糙度和其他参数。

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