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Trajectory Generation for a Mobile Robot by Reinforcement Learning

机译:通过加强学习的移动机器人的轨迹代

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Q-learning in the Reinforcement Learning (RL) field is the powerful and attractive tool to make robots generate autonomous behavior. But it needs large amount of computational cost because of its discrete state and action. To generated smooth trajectory with less computational cost, we propose two ingredients for Q-learning. We applied Q-learning to the simulated two wheeled robot to generate trajectory for Ball-To-Goal task in robot soccer.
机译:Q-Learning在钢筋学习(RL)领域是强大而有吸引力的工具,使机器人产生自主行为。但由于其离散状态和行动,它需要大量的计算成本。为了产生具有较少计算成本的平滑轨迹,我们向Q-Learning提出了两种成分。我们将Q-Learning应用于模拟的两个轮式机器人,为机器人足球中的球到目标任务产生轨迹。

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