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A three-dimensional imaging method based on the principle of coded aperture imaging

机译:一种三维成像方法,基于编码孔径成像原理

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Three-dimensional imaging techniques are very attractive for many applications. We develop the basic principle of coded aperture imaging used in invisible imaging realm to visible imaging realm, propose a three-dimensional imaging method. The object is captured by a cameras array. Then captured photographs of the object are integrated into an image named coded image. Finally coded image is computationally decoded to obtain a series of longitudinal layered surface images of the object. For good reconstructed images fidelity, we make use of correlation decoding method. With the use of correlation decoding, the distribution of cameras in array is crucial for the quality of reconstructed images. We investigate some typical two-dimensional arrays, choose non-redundant array for its proper imaging property. Experiments have been done to test and verify the performance of the proposed method. We choose a simple discontinuous object. The object is composed of two digit models, digit "1" and "2". Two digit models are displaced from each other. The distance between them is 10cm. Cameras array includes 9 cameras arranged as non-redundant array. The object is placed at the center axis of the cameras array, face to face with the array. After capturing, photographs integrating, computational decoding etc. procedures, we obtain high-quality reconstructed images of digit "1" and "2". The results of experiments show that the proposed method is feasible.
机译:对于许多应用,三维成像技术非常有吸引力。我们开发了在看不见的成像领域中使用的编码孔径成像的基本原理,以可见成像领域,提出了一种三维成像方法。该对象由相机阵列捕获。然后将对象的捕获照片集成到名为Coded Image的图像中。最后编码图像被计算地解码以获得对象的一系列纵向分层表面图像。对于良好的重建图像保真度,我们利用相关解码方法。随着相关解码的使用,阵列中相机的分布对于重建图像的质量至关重要。我们调查了一些典型的二维阵列,为其正确的成像属性选择非冗余阵列。已经进行了实验来测试和验证所提出的方法的性能。我们选择一个简单的不连续对象。该对象由两位数模型,数字“1”和“2”组成。两个数字模型彼此移位。它们之间的距离是10cm。摄像机阵列包括9个相机,可作为非冗余阵列。该物体放置在相机阵列的中心轴上,面朝与阵列面对面。在捕获,照片集成,计算解码等程序后,我们获得了数字“1”和“2”的高质量重建图像。实验结果表明,该方法是可行的。

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