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Full Cycle Solution for 3-D Offset Slider Crank Kinematics:Pseudographics - A Pedagogic Examination of a Non-TraditionalComputational Method

机译:3-D偏移滑块曲柄运动学的全循环解决方案:Pseudographics - 对非传统计算机方法的教学考试

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The slider crank is a mechanism that students encounter at an early stage in the study of both 2-D and 3-D kinematics. In the current paper this classic device is used as an exemplar for a coordinate geometry based method, with the coined name of “pseudographics”, that provides an option to the more familiar textbook vectorial approach. Pseudographics employs a commercial equation solving software to generate coordinates of the kinematic polygons for position, velocity and acceleration. The lines and arcs used to construct 2-D diagrams are replaced in 3-D pseudographics by equations for a straight line, a plane and the surface of a sphere. Because it avoids cross and dot products, matrices and repeated differentiations, the method has a lowered demand for skills in mathematics. The author sees pseudographics fulfilling the dual role of providing engineering students with an alternative to the prevalent textbook technique, and also opening a door to the understanding of mechanism kinematics to students who do not have a background in engineering mathematics. A determination of the angular velocity of the connecting rod is emphasized. Lecture experience has shown that the visualization of the motion of this member provides a learning challenge. Pseudographics uses 3-D coordinate geometry in conjunction with motion limitations for a single rigid body to identify kinematics features of the slider crank. Students appreciate that information on full cycle behaviour is necessary for design work, so output plots of some kinematic features for a revolution of the input driving crank are presented. Computer codes are appended. In closing, the paper summarizes the advantages and disadvantages of pseudographics in comparison to current textbook approaches to 3-D mechanisms. Student reaction is provided in brief, and future work in pseudographics is indicated.
机译:滑块曲柄是学生在研究2-D和3-D动力学研究的早期阶段遇到的机制。在本发明的纸张中,该经典设备用作基于坐标几何方法的示例,其中“伪图”的创建名称,提供了更熟悉的教科书矢量方法的选项。 Pseudographics采用商业方程求解软件,以产生运动多边形的坐标,以进行位置,速度和加速度。用于构造2-D图的线和弧通过用于直线,平面和球体表面的方程式在3-D凹凸代替。因为它避免了交叉和点产品,矩阵和重复的差异,因此该方法对数学技能的需求降低。作者看到伪图符合提供工程学生的双重作用,以替代普遍的教科书技术,并打开了对没有工程数学背景的学生理解机制运动学的大门。强调了连接杆的角速度。讲座经验表明,这位会员的运动的可视化提供了学习挑战。 Pseudographics使用3-D坐标几何与单个刚体的运动限制,以识别滑块曲柄的运动学特征。理解,有关全循环行为的信息是设计工作所必需的,因此提出了一种用于输入驱动曲柄的旋转的某些运动特性的输出曲线。附加计算机代码。在结束时,与当前教科书的3-D机制相比,伪图的优点和缺点总结了伪图的优点和缺点。学生反应简要介绍,并指出了未来的伪工作。

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