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Free hand stroke based virtual sketching, deformation and sculpting of NURBS surface

机译:基于虚拟素描,变形和雕刻的Nurbs Surface

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This research is to make a series of NURBS surfaces for the virtual 3D conceptual design and the styling process by applying arbitrary calligraphic strokes. The surface can be modified in real-time free form deformation and sculpting. The suggested algorithm is used to create 3D NURBS surfaces for styling object using free-hand strokes with the posture information of the input wand. The algorithm presented in this paper can help product designers in the conceptual design stage, even if he or she has no idea about the shape of a target product.
机译:本研究是通过应用任意书法描程来制作一系列虚拟3D概念设计和造型过程的NURBS表面。表面可以在实时自由形式变形和雕刻中进行修改。建议的算法用于创建3D NURBS曲面,用于使用释放对象使用输入棒的姿势信息来创建样式对象。本文呈现的算法可以帮助产品设计师在概念设计阶段,即使他或她对目标产品的形状也不了解。

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