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Teaching Audio Processing Software Development in the Web Browser

机译:在Web浏览器中教授音频处理软件开发

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Web-based learning progresses from lectures and videos to hands-on software development problems that are to be solved interactively in the browser. This work looks into the technical underpinnings required and available to support teaching the mathematics of audio processing in this fashion. All intensive computations are to happen on the client to minimize the amount of data transfer and the computational load on the server. This setup requires editing source code and executing it in the browser, dealing with the audio computation in the browser, playing back and visualizing computed waveforms. Validating the user's solution cannot be done by a sample-by-sample comparison with a "correct" result but requires a tolerant comparison based on psychoacoustic features.
机译:基于网络的学习从讲座和视频进展到实践的软件开发问题,这些问题将在浏览器中交互地解决。这项工作介绍了所需的技术支撑,以支持以这种方式支持音频处理的数学。所有密集的计算都应该在客户端上发生,以最小化数据传输量和服务器上的计算负载。此设置需要编辑源代码并在浏览器中执行它,处理浏览器中的音频计算,播放和可视化计算的波形。验证用户的解决方案无法通过样本比较与“正确”结果进行采样,但需要基于心理声学功能的容忍比较。

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