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Simplified Source Directivity Rendering in Acoustic Virtual Reality using the Directivity Sample Combination

机译:使用方向性样本组合在声学虚拟现实中简化源方向性渲染

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This contribution proposes a simplified rendering of source directivity patterns for the simulation and auralization of auditory scenes consisting of multiple listeners or sources. It is based on applying directivity filters of arbitrary directivity patterns at multiple, supposedly important directions, and approximating the filter outputs of intermediate directions by interpolation. This reduces the amount of required filtering operations considerably and thus increases the computational efficiency of the auralization. As a proof of concept, the simplification is evaluated from a technical as well as from a perceptual point of view for one specific use case. The promising results suggest further studies of the proposed simplification in the future to assess its applicability to more complex scenarios.
机译:该贡献提出了一种简化的源方向性模式,用于模拟和由多个侦听器或源组成的听觉场景的仿真。它基于在多个概要的重要方向上应用任意方向性模式的方向性滤波器,并通过插值近似于中间方向的滤波器输出。这显着降低了所需滤波操作的量,从而提高了Aural化的计算效率。作为概念证据,简化是从技术以及对一个特定用例的感知的观点来评估。有希望的结果表明未来提出的简化进一步研究,以评估其对更复杂的情景的适用性。

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