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AN ALGORITHM GENERATING LONG SEQUENCES OF STIMULI IN BEHAVIORAL SCIENCE: A SUITABLE TEST FOR BIOSENSORS

机译:一种在行为科学中产生长序列的算法:生物传感器的合适测试

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Many behavioral and cognitive researches as well as animal learning studies need to construct sequences of stimuli presentation to test subject's performance. The major problem in sequences building is to meet "randomness" in stimuli succession with " balance" among stimulus k inds and to prevent guessing trials and behavioral habits. Starting from series of Gellermann, who first dealt with the problem, the existing systems are limited in sequence length and in stimuli number, or they require special-purpose computer programs useful only under well-specified experimental designs. We have developed a simple C ++ algorithm g enerating long sequences of multiple presentations of n stimuli for two-choice discrimination tasks, accomplishing to three Gellermann's criteria (constraints); moreover flexible enough to be employed with a variety of experimental protocols different from subject to subject in sequence length, in stimuli number and in stimuli ratio. Finally, the present algorithm could represent a suitable tool for quality control tests of biosensor applications.
机译:许多行为和认知研究以及动物学习研究需要构建刺激呈现的序列以测试受试者的性能。序列建设中的主要问题是在刺激仪中的“平衡”中以刺激继承的“随机性”,并防止猜测试验和行为习惯。从首次处理问题的Gellermann系列开始,现有系统的序列长度和刺激数受到限制,或者它们需要专用计算机程序仅在规定的实验设计下有用。我们开发了一种简单的C ++算法G吞吐到两种选择歧视任务的N刺激的多个呈现的长序列,实现了三个Gellermann的标准(约束);此外,足够灵活地使用各种实验方案,其与序列长度的受试者不同,刺激数和刺激比例不同。最后,本算法可以代表生物传感器应用的质量控制测试的合适工具。

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