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Seeding, Evolutionary Growth, and Reseeding: Enriching Participatory Design with Informed Participation

机译:播种,进化生长和重新预测:通过知情参与丰富参与式设计

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Historically, participatory design (PD) has focused on system development at design time by bringing developers and users together to envision contexts of use. But despite the best efforts at design time, systems need to evolve at use time to fit new needs, account for changing tasks, and incorporate new technologies. In this paper, we argue that systems should be designed as seeds that are able to evolve. The evolutionary growth of the seed is driven by informed participation, in which active users explore complex design problems and, in the process, create new information. When evolutionary growth can no longer proceed efficiently, a reseeding phase is required to organize, formalize, and generalize information so that it may support a new period of evolutionary growth. Informed participation requires social changes as well as new interactive systems that provide the opportunity and resources for social debate and discussion rather than merely delivering predigested information to users. This paper presents key issues for designing new media in support of informed participation. These issues have been explored through several applications of the DynaSites system in contexts including collaborative design and courses-as-seeds.
机译:从历史上看,参与式设计(PD)通过将开发人员和用户携带在一起来设想使用的使用情况来集中在设计时的系统开发。但尽管在设计时的最佳努力,但系统需要在利用时间演变以适应新的需求,占改变任务,并包含新技术。在本文中,我们认为系统应该被设计为能够发展的种子。种子的进化生长是通过知情参与的推动,其中活跃用户探索复杂的设计问题,并且在过程中创建新信息。当进化增长无法持续工作时,需要重定期阶段来组织,正式化和概括信息,以便它可能支持新的进化增长时期。知情参与需要社会变更以及为社会辩论和讨论提供机会和资源的新交互式系统,而不是仅向用户提供预先的信息。本文介绍了设计新媒体以支持知情参与的关键问题。通过堤防系统在包括协作设计和课程的种子,包括堤防系统的若干应用,已经探讨了这些问题。

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