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Effects of a small exit pupil in an optical configuration for virtual reality

机译:小型出口瞳孔在虚拟现实光学配置中的影响

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In the optical part of a virtual reality system often an exit pupil is used that is larger than the entrance pupil of the eye. However, a system with a small exit pupil could have several advantages: more efficient use of light, less accommodation/convergence conflict, better optical quality, and a larger angular image field. To see under which conditions one can benefit from these advantages, we examine two possible drawbacks of using a small exit pupil, one related to the loss in image quality at exit pupil decentration and the other related to the limitations in the freedom of movement of the eye. An optical system with a small exit pupil, preferably a little larger than 1 mm in diameter, is only feasible, if a combination of eye-tracker and exit pupil shifting mechanism is implemented.
机译:在虚拟现实系统的光学部分中,通常使用出瞳孔大于眼睛的入口瞳孔的出口瞳孔。然而,具有小型出口瞳孔的系统可能具有若干优点:更有效地利用光,更少的住宿/收敛冲突,更好的光学质量和更大的角度图像场。为了在哪个条件下可以从这些优势中受益,我们研究了使用小型出口瞳孔的两种可能的缺点,其中一个可能与出口瞳孔探测器的图像质量损失有关,另一个与局限性的局限性相关眼睛。如果采用眼动追踪器和出口瞳孔移位机构的组合,则具有小型出口瞳孔,优选大于1mm的小于直径大于1mm的光学系统。

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