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Visual debugging of visualization software: a case study for particle systems

机译:可视化软件的视觉调试:粒子系统的案例研究

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Visualization systems are complex dynamic software systems. Debugging such systems is difficult using conventional debuggers because the programmer must try to imagine the three-dimensional geometry based on a list of positions and attributes. In addition, the programmer must be able to mentally animate changes in those positions and attributes to grasp dynamic behaviors within the algorithm. We show that representing geometry, attributes, and relationships graphically permits visual pattern recognition skills to be applied to the debugging problem. The particular application is a particle system used for isosurface extraction from volumetric data. Coloring particles based on individual attributes is especially helpful when these colorings are viewed as animations over successive iterations in the program. Although we describe a particular application, the types of tools that we discuss can be applied to a variety of problems.
机译:可视化系统是复杂的动态软件系统。使用常规调试器调试此类系统是难以使用的,因为程序员必须尝试根据位置和属性列表想象三维几何。此外,程序员必须能够在精神上动画这些位置和属性的变化来掌握算法内的动态行为。我们显示表示几何,属性和关系图形地允许应用于调试问题的可视模式识别技能。特定应用是一种用于从容量数据的异形表面提取的粒子系统。当这些着色在程序中连续迭代的动画被视为动画时,基于个别属性的着色粒子特别有用。虽然我们描述了特定的应用程序,但我们讨论的工具类型可以应用于各种问题。

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