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An architecture for operating system support of distributed multimedia systems

机译:分布式多媒体系统的操作系统支持架构

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Distributed multimedia applications introduce new design challenges at all systems levels from network protocols and operating systems to application support platforms. The paper describes an object-oriented architecture integrating network services with the operating system to support distributed multimedia systems. The architecture, called Dynamic Object Architecture (DOA), is based on Open Distributed Processing (ODP), the international standard on distributed system and client-server architecture. DOA utilizes object-oriented technology to address the requirements of distributed multimedia systems such as continuous media, natural synchronization, dynamic Quality of Service (QoS) and group communication. The architecture also provides a path using mature industry standards to develop new applications while retaining compatibility of old applications.
机译:分布式多媒体应用在从网络协议和操作系统到应用支持平台的所有系统级别引入新的设计挑战。本文描述了一种面向对象的架构,将网络服务与操作系统集成,以支持分布式多媒体系统。架构,称为动态对象架构(DOA),基于开放分布式处理(ODP),是分布式系统和客户端 - 服务器架构的国际标准。 DOA利用面向对象的技术来解决分布式多媒体系统的要求,如连续媒体,自然同步,服务的服务(QoS)和组通信等。该架构还提供了一种使用成熟行业标准的路径,可以在留住旧应用程序的兼容性时开发新应用程序。

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