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An architecture for operating system support of distributed multimedia systems

机译:用于分布式多媒体系统的操作系统支持的体系结构

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Distributed multimedia applications introduce new design challenges at all systems levels from network protocols and operating systems to application support platforms. The paper describes an object-oriented architecture integrating network services with the operating system to support distributed multimedia systems. The architecture, called Dynamic Object Architecture (DOA), is based on Open Distributed Processing (ODP), the international standard on distributed system and client-server architecture. DOA utilizes object-oriented technology to address the requirements of distributed multimedia systems such as continuous media, natural synchronization, dynamic Quality of Service (QoS) and group communication. The architecture also provides a path using mature industry standards to develop new applications while retaining compatibility of old applications.
机译:从网络协议和操作系统到应用程序支持平台,分布式多媒体应用程序在所有系统级别上都带来了新的设计挑战。本文介绍了一种面向对象的体系结构,该体系结构将网络服务与操作系统集成在一起,以支持分布式多媒体系统。称为动态对象体系结构(DOA)的体系结构基于开放式分布式处理(ODP),即分布式系统和客户端-服务器体系结构的国际标准。 DOA利用面向对象的技术来满足分布式多媒体系统的需求,例如连续媒体,自然同步,动态服务质量(QoS)和组通信。该体系结构还提供了一条使用成熟的行业标准来开发新应用程序的路径,同时保留了旧应用程序的兼容性。

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