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Electronic skeletons: modeling skeletal structures with piecewise algebraic surfaces (Invited Paper)

机译:电子骷髅:用分段代数表面建模骨架结构(邀请纸)

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摘要

We present two algorithms to construct C$+1$/-smooth models of skeletal structures from CT/NMR voxel data. The boundary of the reconstructed models consists of a C$+1$/-continuous mesh of triangular algebraic surface patches. One algorithm first constructs C$+1$/-continuous piecewise conic contours on each of the CT/NMR data slices and then uses piecewise triangular algebraic surface patches to C$+1$/ interpolate the contours on adjacent slices. The other algorithm works directly in voxel space and replaces an initial C$+0$/ triangular facet approximation of the model with a highly compressed C$+1$/- continuous mesh of triangular algebraic surface patches. Both schemes are adaptive, yielding a higher density of patches in regions of higher curvature.
机译:我们展示了两种算法来构建CT / NMR体素数据的CT $ + 1 $ / - 平滑骨骼结构模型。重建模型的边界包括C $ + 1 $ / - 连续网格的三角形代数贴片。一算法首先在每个CT / NMR数据切片上构建C $ + 1 $ / - 连续分段圆锥形圆锥形轮廓,然后使用分段三角形代数贴片到C $ + 1 $ /插值相邻切片上的轮廓。其他算法直接在体素空间中工作,并用高度压缩的C $ + 1 $ / - 连续网格的三角形代数贴片替换模型的初始C $ + 0 $ /三角形刻面。两个方案都是自适应的,在曲率高的区域中产生更高密度的贴片。

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