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Game Theoretic Validation of Air Combat Simulation Models

机译:空战仿真模型的游戏理论验证

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The paper presents a new game theoretic approach towards the validation of discrete event air combat simulation models. In the approach, statistical techniques are applied for estimating game models based on simulation data. The estimation procedure is presented in cases involving games with both discrete and continuous decision variables. The validity of the simulation model is assessed by comparing the properties of the estimated games to actual practices in air combat. The approach enhances existing methods for the validation of discrete event simulation models by incorporating the inherent game setting of air combat into the analysis. The estimated games also provide a novel game theoretic perspective to simulation metamodeling which is used to facilitate simulation analysis. The utilization of the game theoretic approach is illustrated by analyzing simulation data produced with an existing air combat simulation model.
机译:本文提出了一种新的博弈论验证离散事件空战仿真模型的验证。在该方法中,应用基于模拟数据估计游戏模型的统计技术。在涉及离散和连续决策变量的游戏的情况下提出了估计程序。通过将估计的游戏的性质与空战中的实际实践进行比较来评估模拟模型的有效性。该方法通过将空战的固有游戏设置结合到分析,增强了用于验证离散事件仿真模型的现有方法。估计的游戏还提供了一种新的游戏理论观点,用于模拟元素,用于促进模拟分析。通过分析用现有的空战模拟模型产生的模拟数据来说明游戏理论方法的利用。

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