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A landing algorithm for the concatenation of coset codes with multichannel modulation methods

机译:多通道调制方法的核代码串联的着陆算法

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The concatenation of coset (trellis) codes with multichannel modulation is studied. It is found that at a conceptual level, this concatenation is straightforward. Multichannel modulation partitions the digital communication channel into a set of memoryless subchannels, each of which can be separately encoded and decoded. However, the approach is also found to be unacceptable in practice because of latency and complexity. Encoding/decoding methodologies that can be used to reduce latency significantly and that also use the same encoder on all subchannels are studied. It is shown that using multidimensional coset codes (four or eight dimensions) to achieve a granularity in bit distribution that will closely approximately the continuous distribution that is optimum is best. A loading algorithm is introduced for assigning bits and energies to the subchannels. It easily and quickly produces an overall modulated signal that is near optimum. The technique is illustrated using example channels based on a high-bit-rate digital subscriber line at 1.6 Mb/s.
机译:研究了Coset(格子)核果与多通道调制的串联。发现,在概念层面,这种级联是简单的。多通道调制将数字通信信道分区为一组内部存储器子信道,每个子信道可以单独编码和解码。然而,由于潜伏和复杂性,也发现该方法在实践中是不可接受的。研究了可用于显着降低延迟的编码/解码方法,并且还研究了所有子信道上的相同编码器。结果表明,使用多维核代码(四个或八维)以在比特分布中实现粒度,这将是最佳的最佳的连续分布。引入加载算法,用于将位和能量分配给子信道。它容易且快速地产生近最佳的整体调制信号。使用基于1.6 Mb / s的高比特率数字用户线来示出该技术。

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