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Understanding How Advertising Gamification Influences Consumers: The Effect of Image Experience and Interactivity

机译:了解广告博弈如何影响消费者:图像体验和交互的影响

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In recent years, advertising gamification has considerably evolved as an approach to increase consumer engagement and motivation. Given the continuous development of game interactivity and the multi-dimensional technology, the potential of advertising gamification still needs to be fully understood. The aim of this study is to investigate how advertising gamification influence consumers' advertising attitude, brand image and brand attitude by looking into the effect of different image experience (2D/3D) and interactivity (interactive/ non-interactive). This paper conducts an experiment (N = 40) among young people aged 20-26 years old to compare the effects of advertisements. The main effects are significant, which provide strong evidence of how an interactive gamified experience and higher media image experience can increase advertising attitude, brand image and brand attitude, and provide new insights about the effectiveness of several game mechanics. Ultimately, we can also explore the importance of interactive design in the process of advertising gamification and the possibility of its application in the fields of AR.
机译:近年来,广告博彩有很大发展成为一种提高消费者参与和动机的方法。鉴于游戏交互性和多维技术的不断发展,仍然需要完全理解广告游戏的潜力。本研究的目的是通过研究不同图像体验(2D / 3D)和交互(交互式/非交互)的影响,调查广告群体如何影响消费者的广告态度,品牌形象和品牌态度。本文在20-26岁的年轻人中进行实验(n = 40),以比较广告的影响。主要效果很大,提供了强有力的证据表明,互动赌博经验和更高媒体图像体验可以增加广告态度,品牌形象和品牌态度,并为几个游戏机制的有效性提供新的见解。最后,我们还可以探索在广告游戏化的过程及其在AR领域应用的可能性交互设计的重要性。

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