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Emo-View: Convey the Emotion of the Back-Seat Passenger with an Emoji in Rear-View Mirror to the Driver

机译:emo-view:将背座乘客的情感与后视镜子中的emoji传达给司机

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With the development of the self-driving technology, more diverse in-car interaction design has become an essential tendency for the future. In order to enhance the interaction experience between driver and back-seat passenger, we propose the concept of "AEIC" (Augmented Emoji in Car). By modifying the existing in-car equipment with information augment, we can offer multi-modal ways of interaction inside the car for the driver and back-seat passenger, so that they can have a better mutual understanding of each other under the premise of safe drive regulations. By optimizing the current central rear-view mirror, the mood of back-seat passenger can be detected and judged by means of facial recognition. Though the sound, light and Emoji, the passenger's current emotional state will be fed back to the driver. In order to test the designed scheme, we constructed a vehicle driving simulator experimental platform with highly free scalability to obtain interactive data to conduct the user research. We invited 20 participants to participate in our prototype test, by observing them simulating the driving scenes we designed in the platform, their interactive feedback information can be precisely collected. Then we conducted depth interviews with the users about the earlier experience of interactions in the simulated scenario to obtain the reference information for further design iterations. On the basis of these results we concluded that: a. With the conversion of light source color and the intervention of Emoji (symbolic expression), the driver can have a better understanding of the back-seat passenger's emotional state, b. The information interface, which is designed based on the attention span and short-term memory, can optimizing information output in the car without increasing the cognitive load. However, we found that there are significant differences in interactive feedbacks of different user combinations in scenario simulation. Accordingly, we should design according to different users. At the same time, we believe that the experiments based on the vehicle driving simulator platform is conducive to the preliminary basic research on in-car interaction. By amplifying interaction feedback in the driving scenes, the designers can identify the potential design needs more conveniently. Therefore, we will continue to use the platform to conduct the simulation experiments on the design prototype in the follow-up research to gradually address the gap in the interaction between the front-seat driver and back-seat passenger.
机译:随着自动驾驶技术的发展,更多样化的车载互动设计已成为未来的重要趋势。为了提高驾驶员和后座乘客之间的互动经验,我们提出了“AEIC”的概念(在汽车中增强了Emoji)。通过使用信息增强修改现有的车内设备,我们可以为驾驶员和后座乘客内部提供多模态互动方式,以便在安全的前提下,他们可以更好地相互了解驱动规则。通过优化当前的中央后视镜,可以通过面部识别检测和判断背座乘客的情绪。虽然声音,光线和表情符号,乘客当前的情绪状态将被送回司机。为了测试设计方案,我们构建了一种具有高度自由可扩展性的车辆驾驶模拟器实验平台,以获得互动数据来进行用户研究。我们邀请20名参与者参加我们的原型测试,通过观察它们模拟我们在平台中设计的驾驶场景,可以精确收集它们的交互式反馈信息。然后,我们对用户进行了深入的访谈,关于模拟场景中的较早的交互体验,以获得进一步设计迭代的参考信息。在这些结果的基础上,我们得出结论:a。随着光源颜色的转换和表情符号(符号表达)的干预,驾驶员可以更好地了解后座乘客的情绪状态,b。基于注意力跨度和短期存储器设计的信息界面可以在不增加认知负载的情况下优化汽车中的信息输出。然而,我们发现在场景模拟中不同用户组合的交互式反馈存在显着差异。因此,我们应该根据不同的用户设计。与此同时,我们认为基于车辆驾驶模拟器平台的实验有利于初步基础上的车载互动研究。通过在驾驶场景中放大相互作用反馈,设计人员可以更方便地识别潜在的设计需求。因此,我们将继续使用该平台在后续研究中对设计原型进行仿真实验,以逐步解决前排座椅驱动器和后座乘客之间的相互作用的间隙。

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