The problem of computing locally a coloring of an arbitrary planar subgraph of a unit disk graph is studied. Each vertex knows its coordinates in the plane, can directly communicate with all its neighbors within unit distance. Using this setting, first a simple algorithm is given whereby each vertex can compute its color in a 9-coloring of the planar graph using only information on the subgraph located within at most 9 hops away from it in the original unit disk graph. A more complicated algorithm is then presented whereby each vertex can compute its color in a 7-coloring of the planar graph using only information on the subgraph located within a constant number of hops away from it.
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