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Motion Planning of Autonomous Agents Situated in Informed Virtual Geographic Environments

机译:知识虚拟地理环境中的自主代理运动规划

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Multi-Agent Geo-Simulation aims to simulate phenomena involving a large number of autonomous situated actors (implemented as software agents) evolving and interacting within a Virtual representation of the Geographic Environment (VGE). Motion planning is a critical issue since it corresponds to one of the most important activities of agents moving in a complex and large-scale VGE. There is also a need for an accurate representation of the environment in order to support efficient path planning computation as well as reactive navigation for the detection and avoidance of obstacles and other agents. In this paper, we propose a novel geoprocessing approach which uses data provided by Geographic Information System to build semantically-informed and geometrically-accurate informed virtual geographic environments. In addition, we propose a topologic abstraction algorithm which builds a Hierarchical Topologic Graph (HTG) describing the IVGE and a Hierarchical Path Planning (HPP) algorithm which uses this graph.
机译:多代理地理仿真旨在模拟涉及大量自主位于演员(实现为软件代理)的现象(实现为软件代理)在地理环境(VGE)的虚拟表示内的变化和交互。运动规划是一个关键问题,因为它对应于在复杂和大规模的VGE中移动的代理最重要的活动之一。还需要对环境的准确表示,以支持有效的路径规划计算以及检测和避免障碍物和其他代理的反应导航。在本文中,我们提出了一种新的地理处理方法,它使用地理信息系统提供的数据来构建语义上通知和几何准确的知识虚拟地理环境。此外,我们提出了一种拓扑抽象算法,它构建描述使用该图形的IVGE和分层路径规划(HPP)算法的分层拓扑图(HTG)。

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