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Employ Bump Mapping to Enrich the 3D NPR Image

机译:采用Bump映射以丰富3D NPR图像

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this paper presents a simple approach for adding more details to non-photorealistic image without increasing the complexity of the model. Bump mapping technique is introduced to create the details that can vary automatically with the change of light and view direction, but this technique originally aims to make a rendered surface look more realistic, so we present an algorithm to stylize it the same to achieve overall stylistic effect. We also present a novel approach for drawing multiple lines in GPU, and all the algorithms in this paper are based on GPU.
机译:本文提出了一种简单的方法,用于在不增加模型的复杂性的情况下向非照片拟真图像添加更多细节。介绍了凹凸映射技术,以创建可以随着光和视图方向的变化自动变化的细节,但这种技术最初旨在使渲染表面看起来更加真实,因此我们展示了一种算法来体验它来实现整体风格的算法影响。我们还提出了一种在GPU中绘制多条线的新方法,本文中的所有算法都基于GPU。

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