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A Switching Morphological Algorithm for Depth Map Recovery

机译:深度映射恢复的切换形态算法

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In this paper, we propose a switching morphological filter for RGB-D depth map recovery. The switching algorithm consists of the following steps: detection of noisy pixels and hollow areas (holes) using morphological filtering; correction of the detected noisy and hole pixels. With the help of computer simulation, we show that the proposed algorithm is able to fast recover depth maps. So, the accuracy of 3D surface reconstruction with the proposed filtering noticeably increases. The performance of the proposed algorithm is compared in terms of the accuracy of 3D surface reconstruction and processing time with that of common depth filtering algorithms.
机译:在本文中,我们提出了一种用于RGB-D深度图恢复的切换形态滤波器。切换算法包括以下步骤:使用形态过滤检测噪声像素和空心区域(孔);检测到的噪声和孔像素的校正。在计算机模拟的帮助下,我们表明所提出的算法能够快速恢复深度图。因此,建议过滤的3D表面重建的准确性明显增加。在3D表面重建和处理时间的精度与共同深度滤波算法的处理时间方面进行比较了所提出的算法的性能。

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