首页> 外文会议>International Workshop on Computational Topology in Image Context >Persistent Homology for 3D Reconstruction Evaluation
【24h】

Persistent Homology for 3D Reconstruction Evaluation

机译:3D重建评估的持续同源性

获取原文

摘要

Space or voxel carving is a non-invasive technique that is used to produce a 3D volume and can be used in particular for the reconstruction of a 3D human model from images captured from a set of cameras placed around the subject. In [1], the authors present a technique to quantitatively evaluate spatially carved volumetric representations of humans using a synthetic dataset of typical sports motion in a tennis court scenario, with regard to the number of cameras used. In this paper, we compute persistent homology over the sequence of chain complexes obtained from the 3D outcomes with increasing number of cameras. This allows us to analyze the topological evolution of the reconstruction process, something which as far as we are aware has not been investigated to date.
机译:空间或体素雕刻是一种非侵入性的技术,用于产生3D体积,并且可以特别用于从从放置在主题周围的一组摄像机捕获的图像中重建3D人模型。在[1]中,作者呈现了一种技术,用于在网球场场景中使用典型运动运动的合成数据集来定量评估人类的空间雕刻的体积表示,关于所使用的相机的数量。在本文中,我们通过越来越多的摄像机从3D结果获得的链复合物序列上计算持续同源性。这使我们能够分析重建过程的拓扑演变,据您所知,迄今为止尚未调查。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号