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Parallel computing method for generating hologram of 3D objects using layer-based method

机译:使用基于层的方法生成3D对象全息图的并行计算方法

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Parallel computing of layer-based method for generating hologram of 3D objects is introduced. 3D MAX is used to model 3D object. The hologram of 3D model with depth information is calculated by Fresnel diffraction algorithm. The computational hologram generated by computer is reconstructed photoelectric to verify the correctness of the algorithm. This paper expounds the hardware architecture of GPU and CPU, briefly introduces the bottleneck and solution of CPU and GPU acceleration, and describes the optimization of thread and storage bandwidth in parallel processing. We use GPU hardware parallel computing and optimize the calculation process of 3D object hologram by using MKL and CUDA computing environment to improve the efficiency of computing. After analysis, the results show that the parallel computing speed of GPU hardware is 63 times faster than CPU alone. The parallel acceleration method can greatly shorten the computing time of generating hologram with layer-based method.
机译:介绍了基于层的基于层的方法,用于产生3D对象全息图。 3D Max用于模拟3D对象。利用菲涅耳衍射算法计算3D模型的全息图。计算机生成的计算全息图是重建光电以验证算法的正确性。本文阐述了GPU和CPU的硬件架构,简要介绍了CPU和GPU加速的瓶颈和解决方案,并描述了并行处理中的线程和存储带宽的优化。我们使用GPU硬件并行计算,并通过使用MKL和CUDA计算环境来优化3D对象全息图的计算过程,以提高计算效率。分析后,结果表明,GPU硬件的并行计算速度比单独的CPU快63倍。平行加速度方法可以大大缩短以基于层的方法产生全息图的计算时间。

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