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Approximate Computing Techniques for Iterative Graph Algorithms

机译:迭代图算法的近似计算技术

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Approximate computing enables processing of large-scale graphs by trading off quality for performance. Approximate computing techniques have become critical not only due to the emergence of parallel architectures but also due to the availability of large scale datasets enabling data-driven discovery. Using two prototypical graph algorithms, PageRank and community detection, we present several approximate computing heuristics to scale the performance with minimal loss of accuracy. We present several heuristics including loop perforation, data caching, incomplete graph coloring and synchronization, and evaluate their efficiency. We demonstrate performance improvements of up to 83% for PageRank and up to 450x for community detection, with low impact on accuracy for both the algorithms. We expect the proposed approximate techniques will enable scalable graph analytics on data of importance to several applications in science and their subsequent adoption to scale similar graph algorithms.
机译:近似计算可以通过对性能进行交易来处理大规模图形。近似计算技术不仅仅是由于并行架构的出现而变得至关重要,但也是由于大规模数据集的可用性启用数据驱动的发现。使用两个原型图形算法,PageRank和社区检测,我们展示了几种近似计算启发式,以最小的准确性缩放性能。我们提出了几种启发式,包括循环穿孔,数据缓存,不完整的图形着色和同步,并评估它们的效率。我们展示了Pagerank高达83 %的性能改进,对于社区检测,高达450倍,对算法的准确性很低。我们预计所提出的近似技术将使可扩展的图形分析能够对科学中的几种应用程序的重要性和他们随后采用相似的图形算法的数据。

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