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Assessing the Implementation of Authentic, Client-Facing Student Projects in User Experience (UX) Education: Insights from Multiple Stakeholders

机译:评估用户体验(UX)教育的真实,客户面的学生项目的实施:来自多个利益相关者的见解

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摘要

User experience (UX) is often cited as one of the fastest growing occupations, creating opportunities across nearly every sector for individuals skilled in the application of user-centered design principles and methods. Many information and library schools have responded to this demand by introducing more UX coursework into their curriculum, but the proliferation of agile software development and lean product design has incentivized organizations to look for experienced individuals for UX roles, even those that are considered entry-level. As a result, aspiring information professionals face a paradoxical situation in which they are required to have UX experience before they can gain UX experience. This article provides an assessment of one institution's efforts to overcome this experience gap by offering opportunities for students to participate in three types of authentic client-facing UX projects. Through surveys of students and clients served over four academic years, we provide a set of lessons learned and recommended best practices for incorporating project-based learning opportunities into UX courses.
机译:用户体验(UX)通常被引用为增长最快的职业之一,在应用用户居中的设计原则和方法中,跨越每个部门的跨越每个部门的机会。许多信息和图书馆学校通过向其课程引入更多UX课程来回应这种需求,但敏捷软件开发和精益产品设计的扩散具有激励的组织来寻找有效的个人对UX角色的影响,即使是被认为是入门级的人。因此,有抱负的信息专业人员面临着矛盾的局面,因为他们需要在获得UX体验之前拥有UX体验。本文通过为学生提供三种正宗的客户面向客户的UX项目提供机会,提供了对一个机构克服这一经验差距的评估。通过学生和客户的调查超过四个学年,我们提供了一系列经验教训,并建议将基于项目的学习机会纳入UX课程的最佳实践。

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