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Longest-queue-first scheduling with intermittent sampling

机译:最长的队列 - 第一次调度与间歇采样

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摘要

A prototypical scheduling problem in communication networks is that a server needs to select, from a set of parallel queues, a job for processing to achieve a pre-determined objective. Classical scheduling schemes that yield performance guarantees typically assume that the server has instant access to the realtime information of the entire system state. However, this is costly and hence rarely achievable in practice. A much more relaxed and realistic assumption is that the server only operates under intermittent sampling, where the server samples and thereby obtains the system information at random times. In this paper, we formalize this relaxed and more realistic model and using the well-known longest-queue-first policy as a particular scheduling scheme, study the resulting impacts on system stability and performance due to intermittent system updates. Through extensive simulations, we identify the key message that has practical value: Longest-queue-first scheduling scheme performs well under intermittent sampling.
机译:通信网络中的原型调度问题是服务器需要从一组并行队列中选择用于处理以实现预定目标的作业。培养性能保证的经典调度方案通常假设服务器具有即时访问整个系统状态的实时信息。然而,这是昂贵的,因此在实践中很少可实现。更轻松和现实的假设是服务器仅在间歇采样下运行,其中服务器样本,从而随机地获得系统信息。在本文中,我们将这种轻松和更现实的模型形式化,并使用众所周知的最长队列第一策略作为特定调度方案,研究导致对由于间歇系统更新而导致的系统稳定性和性能的影响。通过广泛的模拟,我们确定具有实用值的关键消息:最长队列 - 第一个调度方案在间歇采样下执行良好。

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