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M3 Gesture Menu: Design and Experimental Analyses of Marking Menus for Touchscreen Mobile Interaction

机译:M3手势菜单:触摸屏移动交互标记菜单的设计和实验分析

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Despite their learning advantages in theory, marking menus have faced adoption challenges in practice, even on today's touchscreen-based mobile devices. We address these challenges by designing, implementing, and evaluating multiple versions of M3 Gesture Menu (M3), a reimagination of marking menus targeted at mobile interfaces. M3 is defined on a grid rather than in a radial space, relies on gestural shapes rather than directional marks, and has constant and stationary space use. Our first controlled experiment on expert performance showed M3 was faster and less error-prone by a factor of two than traditional marking menus. A second experiment on learning demonstrated for the first time that users could successfully transition to recall-based execution of a dozen commands after three ten-minute practice sessions with both M3 and Multi-Stroke Marking Menu. Together, M3, with its demonstrated resolution, learning, and space use benefits, contributes to the design and understanding of menu selection in the mobile-first era of end-user computing.
机译:尽管他们的学习优势在理论上,但标记菜单在实践中也面临着采用挑战,即使在今天的触摸屏的移动设备上也是如此。我们通过设计,实现和评估多个版本的M3手势菜单(M3)来解决这些挑战,该呼吁在移动接口处定位标记菜单。 M3在网格上定义而不是在径向空间上,依赖于手势形状而不是定向标记,并且具有恒定和静止的空间使用。我们对专家表现的第一个受控实验显示M3的速度比传统的标记菜单更快,易于忽略误差,易受误差。第二次学习实验首次展示了用户可以成功转换以在与M3和多冲程标记菜单中的三个十分分钟练习课程后召回基于十几名命令的执行。 M3一起举办了分辨率,学习和空间使用福利,有助于对最终用户计算的移动第一时代的菜单选择的设计和理解。

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