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Reinterpreting Schlemmer's Triadic Ballet: Interactive Costume for Unthinkable Movements

机译:重新解释Schlemmer的三合一芭蕾舞:互动服装以获得不可想象的运动

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In the 1920s, Oskar Schlemmer, artist in the Bauhaus movement, created the Triadic Ballet costumes. These restrict movement of dancers, creating new expressions. Inspired by this, we designed an interactive wire costume. It restricts lower body movements, and emphasizes arm movements spurring LED-light 'sparks' and 'waves' wired in a tutu-like costume. The Wire Costume was introduced to a dancer who found that an unusual bond emerged between her and the costume. We discuss how sensory alteration (sight, kinesthetic awareness and proprioception) and bodily training to adjust to the new soma, can result in novel, evocative forms of expression. The interactive costume can foster a certain mood, introduce feelings, and even embody a whole character - only revealed once worn and danced. We describe a design exploration combining cultural and historical research, interviews with experts and material explorations that culminated in a novel prototype.
机译:在20世纪20年代,奥斯卡斯·施莱默尔,鲍豪斯运动的艺术家创造了三合一芭蕾舞服装。 这些限制了舞者的运动,创造了新的表达。 灵感来自于此,我们设计了一个交互式电线服装。 它限制了较低的身体运动,并强调刺激LED光'火花'和“波浪”在芭蕾舞短的服装中有线的手臂运动。 电线服装被引入舞者,他们发现她和服装之间出现了一个不寻常的债券。 我们讨论了感觉改变(视线,动力学意识和预言)和身体培训如何调整到新的SOMA,可以导致新颖的令人兴奋的表达形式。 互动服装可以培养某种情绪,引入感情,甚至体现了整个性格 - 只透露一次磨损和跳舞。 我们描述了文化和历史研究的设计探索,采访了专家和物质探索,这些专家和物质探索在一个小说中的原型。

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