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Study of the impact of added contextual stimuli on the performance in a complex virtual task among patients with brain injury and controls

机译:脑损伤和控制患者复杂虚拟任务表现对综合虚拟任务的影响研究

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During the last years, researchers showed the feasibility and the interest of using Virtual Reality (VR) among patients with cognitive impairments for the recovery of capacities. While interacting, the VR system provides various kinds of information for different purposes: display of the virtual environment, understanding of the task, but also highlighting of functionalities or delivery of instructions. Generally, in order to improve the patient performance, additional cues are provided to enhance information saliency, such as arrows, change of colors. We define a "contextual Additional Software Stimulus" (contextual ASS) as any additional information delivered by the virtual system, related to the interaction whose absence in the virtual environment does not have an effect on the unfolding of the task. This work was designed to study the effects of contextual ASS on the performance in a daily living simulated task: purchasing items in the Virtual Action Planning Supermarket (The VAP-S). In this purpose, we started by implementing ASS in the VAP-S then we carried out experiments in which 23 healthy subjects (12 M and 11F) and 12 patients with brain injury (12 M) took part. Results show that the deliverance of contextual ASS during the virtual task improves significantly some parameters describing the performance of healthy subject and patients with brain injury.
机译:在过去的几年中,研究人员发现的可行性和使用患者的能力的恢复认知障碍间的虚拟现实(VR)的利益。虽然交互,虚拟现实系统提供了各种不同的目的的信息:在虚拟环境中显示,理解任务,而且还突出功能或指令交付。通常,为了改善患者的性能,提供了附加的线索,以提高信息的显着性,如箭头所示,颜色变化。我们定义了一个“上下文附加软件刺激”(情境ASS)通过虚拟系统提供任何额外的信息,与他们缺乏在虚拟环境中不会对任务的展开效果的互动。这项工作的目的是探讨在日常生活模拟任务表现情境ASS的影响:在购买虚拟行动计划超市(VAP的-S)项目。本着这一宗旨,我们开始在VAP-S实现ASS然后我们进行了其中23名健康受试者(12M和11F)和12例脑损伤(12M)参加了实验。结果表明,语境ASS的虚拟任务中解脱提高显著描述健康者和患者的脑损伤性能的一些参数。

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