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Self-referencing virtual reality programs for neurorehabilitation

机译:自我引用神经环境的虚拟现实计划

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Virtual Reality (VR) is a recent technology to assist in therapy and neurorehabilitation. In doing so, VR enables a realistic performance, with higher motivation and immersion in the problematic situation. VR increases ecological value and skills generalization; however this technology is still disorder-oriented. Patient's response to treatment differs from patient to patient. So it is relevant to take into consideration a multitude of aspects, self-referencing VR Programs for Neurorehabilitation. We argue the need to create a variety of scenarios that better adapt to psychological, developmental and ecological characteristics of each patient.
机译:虚拟现实(VR)是最近有助于治疗和神经骚扰的技术。在这样做时,VR能够实现逼真的性能,具有较高的动力和沉浸在有问题的情况下。 VR增加生态价值和技能概括;然而,这种技术仍然是令人紊乱的。患者对治疗的反应与患者不同于患者。因此,要考虑到多种方面,自我参考vr程序进行神经环境。我们认为需要创造各种情景,以更好地适应每位患者的心理,发育和生态特征。

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