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Multi-Scale Data Organization and Management of 3D Moving Objects Based on GIS

机译:基于GIS的多尺度数据组织和3D移动物体管理

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How to describe 3D moving objects motion model of good adaptability, how to present and store moving objects data in the database and realize the self -adaptive dynamic visualization of 3D moving objects with positioning and communication information, are the key problems on data organization and management of 3D moving objects. The information about 3D moving objects are references with the location and time, including the real time geographic information. This paper proposes a new method of multi - scale data organization and management of 3D moving objects based on GIS. The 3D - terrain is rendered with triangle subdivision bi-tree data structure and LOD, which are easy to realize the rapid visualization for 3D moving objects. The experiments show that the proposed method is suitable to 3D moving objects in large -scale complex virtual environments.
机译:如何描述3D移动对象运动模型的良好适应性,如何在数据库中呈现和存储移动对象数据,并实现3D移动对象的自我动态可视化与定位和通信信息,是数据组织和管理的关键问题3d移动物体。关于3D移动对象的信息是具有位置和时间的引用,包括实时地理信息。本文提出了一种新的多尺度数据组织方法和基于GIS的3D移动物体管理。 3D - 地形是用三角形细分双树数据结构和LOD渲染的,这很容易实现3D移动物体的快速可视化。实验表明,该方法适用于大型复杂虚拟环境中的3D移动物体。

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