首页> 外文会议>SPIE Conference on Algorithms and Technologies for Multispectral, Hyperspectral, and Ultraspectral Imagery >Illumination-Invariant Recognition of 3D Hyperspectral TexturesUsing Spectral/Spatial Gabor Filters
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Illumination-Invariant Recognition of 3D Hyperspectral TexturesUsing Spectral/Spatial Gabor Filters

机译:照明 - 不变识别3D高光谱纹理谱/空间Gabor过滤器

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We develop a method for the recognition of textures with three-dimensional structure in hyperspectral images. Propertiesof a texture are captured by a feature vector that is generated by a bank of spectral/spatial Gabor filters. Variation in theillumination and atmospheric conditions is modeled using a subspace of the feature vectors. Since a large bank of filtersis used, we develop methods for reducing the dimension of the feature vector that is used to represent a texture. The goalof the dimension-reduction process is to optimize the discriminability of a set of textures. We demonstrate the utility ofthe approach using experiments with hyperspectral textures of three-dimensional objects that are generated by DIRSIGover a range of conditions.
机译:我们开发了一种在高光谱图像中识别具有三维结构的纹理的方法。纹理的属性由由频谱/空间Gabor滤波器组生成的特征向量捕获。使用特征向量的子空间进行建模的内宫和大气条件的变化。由于使用了大量的Filtersis,我们开发了减少用于表示纹理的特征向量的维度的方法。维度减少过程的目标是优化一组纹理的可怜。我们展示了使用实验的方法的实用性,使用了Dirsigover一系列条件产生的三维物体的高光谱纹理。

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